Intenium: Europe's first choise in casual games

Team

"The success of a company is based on an idea, followed by careful analysis, persistence and finding competent people who are prepared to put their heart into their work. We are glad to say that we have always been lucky enough to have the right people."

Konstantin Nikulin, Founder & Managing Partner


Management:

Strategy, Technology, Product Development

Casual Multiplayer Online Games Operations

Business Development, Sales and PR

Konstantin Nikulin

Stefan Jansen

Alla Khramtsova

Casual Downloadable Gaming Operations and Retail

Finance, Controlling and Legal

Thorsten Kolisch

Nils Wriedt


Team:

Developer
Relations

Partner Relations

Retail
Sales

Lennard Groekel

Christian Schicht

Mark Wittkowski

IT

QA

Assistance

Marcus Szablowsky

Jan Seelhöfer

Anne Schneider


INTENIUM has a lot of talented people working together on different projects and in various areas of business. More than 70 employees are working in the company. Are you willing to become a part of our international team? Then, click here.

Milestones

2012
INTENIUM taps into the huge potential of social networks to tremendously scale the reach - Bonga Online released in Facebook and several other social networks.

2011
German-Russian Chamber of Commerce distinguished INTENIUM with Otto Wolff von Amerongen Award for middle-sized companies.

Setting stronger focus on Casual Multiplayer Online Gaming: release of the first browser-based game Bonga Online.

2010
The turnover growth of more than 40% (ESD & Retail) and more than 250% growth in strategically important area of Online-Multiplayer-Games mark the record turnover year.

2009
INTENIUM sets the benchmark for the casual games industry by launching the next generation of casual gaming - first Casual Multiplayer Online World “Alamandi”

2008
INTENIUM brings online community gaming to German-speaking territories in cooperation with Dutch GamePoint.

2007
INTENIUM becomes official developer and publisher for NintendoDS and releases first games for this platform.

2006
International expansion started under the trade mark ScreenSeven in English- and French-speaking countries.

2005
INTENIUM’s flagship title “Chicken Attack” is launched and immediately tops sales charts in online and retail. Company starts expanding production.

Hamburg-based VC firm “Neuhaus Technonord” (now Neuhaus Partners) invests into INTENIUM.